Horizon Zero Dawn Review

If you’re a console peasant, then you’ve got to try out Horizon Zero Dawn. With RPG games being more and more prominent, Horizon is one of the greatest ARPGs next to Dark Souls. The game has a deeps storyline, lively characters, greatly developed main character and a big, bright, engaging open world for you to explore, and plenty of machine-monsters to hunt down. Horizon: Zero Dawn can really suck the player in, and it won’t let you go at least until you’ve completed the main mission, which is at least 40 hours of gameplay.

Woman vs. Wild

Horizon Zero Dawn takes place in a post-apocalyptic world filled with mechanical animals, called simply “machines” by the peoples inhabiting the Earth. The humans now live in three tribes, each occupying different landscapes, such as mountains, the desert and the forests. The player takes control of Aloy, an outcast from one of the tribes, and seeks a way to end the “Derangement”, a “disease” that makes the machines more aggressive toward humans, all the while fighting a cult known as the Eclipse.

In its core, this is an action RPG that focuses on questing, combat, and crafting. All the machines you kill will drop loot and allow you to craft something out of it, such as better arrows, quivers, and bows. Aloy uses a spear, a bow, and a tripwire to take down the machines, and can employ stealth to kill enemies more quickly. Later on, the player is given an opportunity to override the machines so that they would either fight on her side, or she can use as mounts. The character also has something called a Focus, a small machine that lets Aloy see what level the machines are, what kind of loot will they drop and scan for weak points.

The last bit is actually the main focus of the combat. All creatures feature weak points that can be exploited to take down enemies more quickly. You could try firing a hundred arrows at a machine, and it may drop, but it’s far better to aim for the weak points. This holds especially true if you’re trying to take down a particularly large machine. There also three main upgrade paths for the character, with the Brave and the Prowler focusing on head-on combat and stealth combat, respectively, and the Forager upgrade path that will let you create useful potions and salves.

In terms of quests, the game features a very engaging main mission and a myriad of side quests. The side quests are usually of fetch variety, but interesting enough because of the loot and XP, and the possibility of obtaining better armor and weapons. The main quest will take you all over the world, and you would do well to explore the world because you need to find campfires where you can save your progress. For that, you need to climb huge machines, called Tallnecks that will grant you vantage points that will let you uncover more of the map.


All in all, this is one of the best PS exclusives, and, boy, are the masterrace sad they don’t get to play this masterpiece. The game has it all – action, crafting, characters, storyline, and there is simply no way you can find a fault with Horizon Zero Dawn.